Revert "drm/v3d: Increase the autosuspend delay"#7408
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pelwell merged 1 commit intoMay 31, 2026
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This reverts commit 3341dd2. After raspberrypi#7400, this commit is no longer needed. After further analysis, the 100ms autosuspend delay was only ever a workaround: shorter delays caused more frequent runtime suspend/resume cycles on the BCM2711, which exposed the cache and MMU coherency bugs as random GPU hangs. With those hangs resolved, the inflated delay is no longer necessary. Reduce it from 100ms to 50ms so the GPU power domain can be released sooner once the GPU goes idle. Signed-off-by: Maíra Canal <mcanal@igalia.com>
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kernel: Fix two thinkos in pcie-brcmstb and nvme pci drivers See: raspberrypi/linux#7407 kernel: Revert "drm/v3d: Increase the autosuspend delay" See: raspberrypi/linux#7408 kernel: of: Improve compatibility with old Pi 5 firmware See: raspberrypi/linux#7405 kernel: arm64/configs: Enable Microchip KSZ DSA support See: raspberrypi/linux#7404 kernel: dtoverlays: camera-mux-N-port: Allow multiple simultaneous instances See: raspberrypi/linux#7411 kernel: waveshare dsi panel v2 : fix panel power-up sequencing and add new product support See: raspberrypi/linux#7414
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kernel: Fix two thinkos in pcie-brcmstb and nvme pci drivers See: raspberrypi/linux#7407 kernel: Revert "drm/v3d: Increase the autosuspend delay" See: raspberrypi/linux#7408 kernel: of: Improve compatibility with old Pi 5 firmware See: raspberrypi/linux#7405 kernel: arm64/configs: Enable Microchip KSZ DSA support See: raspberrypi/linux#7404 kernel: dtoverlays: camera-mux-N-port: Allow multiple simultaneous instances See: raspberrypi/linux#7411 kernel: waveshare dsi panel v2 : fix panel power-up sequencing and add new product support See: raspberrypi/linux#7414
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This reverts commit 3341dd2.
After #7400, this commit is no longer needed. After further analysis, the 100ms autosuspend delay was only ever a workaround: shorter delays caused more frequent runtime suspend/resume cycles on the BCM2711, which exposed the cache and MMU coherency bugs as random GPU hangs.
With those hangs resolved, the inflated delay is no longer necessary. Reduce it from 100ms to 50ms so the GPU power domain can be released sooner once the GPU goes idle.
I tested locally with delays as low as 2ms without issues after #7400, but 50ms is a good compromise for a GPU like V3D.